When researching locative media artists i was immediately drawn to Jan Schacher. Their work focused on “audiovisual space set in a Platonic body, a regular geometrical space. Surround-sound, video projection and interaction create an immersive media experience. A touch-sensitive interface offers an intuitive, contemplative interaction with swarms of sounds”. The piece i really enjoyed the most was Flowspace 2. The piece focused on motion graphics and a interactive touch surface that responds to movement.
Words from the artist:
My piece consists of three layers: the swarm simulation with it’s own visualisation on the touch surface, the main visualisation that is projected overhead and the sound engine that outputs spatialised audio to the 20 speakers in the dodecahedron. The swarm simulation is made with the ISO-libraries by D.Bisig. The visualisation, which also contains the entire logic for the piece, was coded in openFrameworks. The sound-engine runs in MaxMSP using my ambisonic tools from ICST.
My piece consists of three layers: the swarm simulation with it’s own visualisation on the touch surface, the main visualisation that is projected overhead and the sound engine that outputs spatialised audio to the 20 speakers in the dodecahedron. The swarm simulation is made with the ISO-libraries by D.Bisig. The visualisation, which also contains the entire logic for the piece, was coded in openFrameworks. The sound-engine runs in MaxMSP using my ambisonic tools from ICST.
LINKS
http://www.locative-media.org/projects/C83/ ‘Scape the Hood Project
http://www.soundwalk.com/#/TOURS/littleitaly/ Little Italy Soundwalk audio sample
http://www.soundwalk.com/ Audio tours for people who don’t like audio tours
http://www.terirueb.net/i_index.html Artist Teri Rueb
http://www.locative-media.org/ Locative Media 101
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